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Kaivai from Pfifficus

Posted by Martin on Oct 14, 2005 in Spiel 05

Our initial experience of this game was hampered by a partial rules explanation that explained the rules but not how to play while also missing out a couple of end of game rules that were crucial. This is yet another game set within an island atoll. This time we sail, fish and build.

The game revolves around the use of influence tokens. There are a number of actions, to select and perform an action it must be paid for with an influence token. When the first player to choose an action the influence token comes from the bank, after that the players must pay for it themselves. In addition these influence tokens can be used to help establish island majorities at the end of the game. Token management is probably key to the game

We were all at sea, so to speak, for the first half of the game. After this we were starting to get the hang of the game and seeing its depths. The problem is until we play this again we wont be sure whether this is truly a good game. Excellent production values for the price (although the counters seem to be wearing quickly) One to watch.

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